Who it's for.
One free app for making things: 3D and animation, film and video, pictures, music and sound. Script it and plug in your gear, take the same work live, build it into a space, or bring it to a classroom or a lab. Pick your field to see what people like you make with it.
3D and animation.
Model, sculpt, rig, animate and render. Then take it into a game, a product shot or a building.

3D artists and illustrators
Model, sculpt, paint and light a scene, then render the still in full float.
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Character and creature artists
Sculpt the creature, clean the mesh, unwrap and bake, rig it and strike a pose.
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Animators
Key it, see the arcs, blend the clips, drop in mocap and render the shot.
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Motion designers
Shapes, keyframes, type and particles that move, rendered live and straight to a file.
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Game devs
Sculpt, retopo, unwrap, bake and paint, then send it to Unreal, Unity or Blender.
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Product designers
Model the part, dial the materials, light it, put the label on and spin a turntable.
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Archviz artists
Real-size models, sun and sky, site captures, stills, panoramas and walkthroughs.
Open →Film and video.
Cut, grade, track and composite, with the simulations and the 3D in the same file.
Pictures and design.
Retouch a photo, draw a logo, or grow a picture from noise and rules.

Photographers
Develop, pick the sky or the subject, retouch, merge brackets and save every size.
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Graphic designers and illustrators
Draw with the pen, set type, build posters, and save files for print, web and plotter.
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Generative artists and creative coders
Shaders, noise, feedback, particles and Python, played live or saved as prints.
Open →Music and sound.
Patch a synth, record and edit, play your plugins, and make visuals that react to the music.

Musicians and producers
Write, record, build synths and drum machines, mix, host your plugins and drive Live.
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Sound designers
Record, clean, stretch and layer sounds, then put them under picture or into a show.
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Audiovisual artists
Sound that draws the picture, and pictures that play the sound, in one set.
Open →Developers.
Script it, extend it and run it with no window. Plug in boards, controllers, lights and cameras, and build things you can hold.

Software devs
Script it in Python, write your own nodes and shaders, and run it from the command line.
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Hardware and physical computing
Serial boards, MIDI controllers, OSC, DMX fixtures and depth cameras, live in the graph.
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Makers
Draw for the plotter, print parts and receipts, and let a sensor drive the piece.
Open →Live.
Concerts, clubs, theater, dance, events, broadcast and streams. The show runs from one file.

Concerts and tours
Lights, LED walls and screens on the band's clock, from one file.
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Clubs and VJs
Sound-reactive looks, your own MIDI controller, strobes on the kick.
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Theater
Patch the rig, program the cues, map the set, and lock it all to timecode.
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Dance and performance
A webcam reads the body. Movement plays the picture, the sound and the light.
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Events and conferences
Wide screens, live captions, speaker names and the stream, run from a tablet.
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Broadcast and live production
NDI in and out, ATEM and vMix tally, PTZ cameras, graphics and RTMP.
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Streamers and creators
A scanned character that moves with you, live captions, and it all goes to OBS.
Open →Spaces.
Museums, immersive rooms, building facades and brand spaces. Built to run for a season.

Museums and installations
Pieces that see, hear and answer visitors, then run all season on their own.
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Immersive rooms and domes
Blend projectors into one wall, render for a dome, and move sound around the room.
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Architecture and building facades
Map light onto buildings, run facade lighting on a schedule, and render the design.
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Brand experiences and retail
Windows that react to passers-by, product scans and renders, every screen in the store.
Open →Learning.
Teach with it, script it, and measure what you find.
Free and open. Yours, forever.
No account, no license key. macOS, Windows, Linux and Raspberry Pi.



