Kinematic 0.5.0 is out. Modeling and sculpting in the viewport, a timeline on every graph, photo and sound editing. What's new
Kinematic / Create

Create.

Model, sculpt, texture, rig, animate and render. Draw vectors and bring in scans.

Starts in the viewportEvery tool is a node you can reopen
sculpt · paint
model
rig
Explore Create9 pages
Create · Model

Model

Pick points, edges or faces and edit them in the viewport. Every edit is a step you can reopen.

ExtrudeInsetBevelLoop cutKnifeSlidePokeBridgeBooleansSnappingValues with unitsNURBSSDF clay

adds 3DGeoExtrude · 3DGeoLoopCut · 3DGeoKnife · 3DGeoPolyBevel · 3DGeoBoolean

Learn more about modeling →
an A-frame cabin, modeled in the viewport
Chairs around a set table with plates and a cup
chairs pulled up to a set table, plates in place and a cup at the center
Create · Sculpt

Sculpt

Pen pressure, tilt and the eraser end. The scene keeps running while you work.

ClayGrabSmoothLayersMasksFace setsAlphas and stencilsDynamic detailVoxel remeshSymmetryStroke history

adds 3DGeoSculpt · 3DGeoDynamicSculpt · 3DGeoExtractShell · 3DGeoTrim

Learn more about sculpting →
A sculpted creature with its mesh showing
a creature pulled out of a ball, its mesh dense only where the brush added detail
Create · Retopo, UV, bake

Retopo, UV, bake

Draw a clean mesh over a sculpt, unwrap it, bake the detail down.

RetopologyQuad remeshTris to quadsAuto unwrapRelaxStitchPinsUDIM tilesBake normal, AO, curvature, height

adds 3DGeoRetopo · 3DGeoQuadRemesh · 3DGeoUVUnwrapAtlas · 3DGeoBakeMaps

Learn more about retopo and UVs →
the painted dragon bust rebuilt as a light, even quad mesh
A stool with a checker pattern showing its UVs
a stool unwrapped and packed, a checker laid on to show its UVs
Create · Texture

Texture and materials

Paint color, roughness, metal and height in layers. Place decals and copies by hand.

Texture paintLayers and masksDecalsPlace copiesPBROpenPBRCustom shaders

adds 3DGeoTexturePaint · 3DGeoDecal · 3DGeoPlacePoints · PbrMaterial · ShaderMaterial

Learn more about texturing →
A painted wooden crate
a wooden crate painted with a wood layer and a dirt layer, darker where the corners meet
A leaf logo decal on a dark wooden crate
a leaf logo stuck on the front of a wooden crate as a decal
Create · Rig

Rig

Skeletons, weights and controls you can grab, right in the viewport.

Joint tableWeight paintTwo-bone IKFull-body IKSpline IKIK/FK switchSpace switchingPose driversBlend shapesControl shapes

adds 3DGeoRigWeightPaint · 3DGeoRigFullBodyIK · 3DGeoRigIkFkSwitch · 3DGeoRigControls

Learn more about rigging →
a figure reaching for two drifting balls, its spine twisting to help
Skin weights
one skin, its weights shown three ways
Create · Animate

Animate

Keys, curves and takes on one timeline. Feet that stay planted.

KeyframesCurve editorTimeline and markersTakes and clip setsFoot and hand contactsRetargetingPose bankLive mocapFBXUSDVRMBVH

adds 3DGeoRigRetarget · 3DGeoRigPoseBank · 3DGeoRigMocapReceiveInterface · Timeline

Learn more about animation →
a rigged fox walking, live in the viewport
One performance retargeted onto a taller character
one performance, a taller character wearing it
Create · Render

Render

Lifelike materials, HDR light and real shadows, out to full 32-bit float.

PBROpenPBRHDR environmentsShadowsRender passes32-bit floatInstancingCustom shader materials

adds 3DGeoSceneRenderToImage · 3DGeoSceneRenderPassToImage · ShaderMaterial

Learn more about rendering →
pillars sunk in fog that shifts from teal to amber, a light sweeping through
A glossy red skull
a glossy red skull, the shine placed across its brow and eyes
Create · Vector

Vector

Draw with the SVG pen, edit it live, and use it as a picture anywhere in the scene.

SVG penPathsGradientsClip pathsText on a pathFiltersImage to SVG

adds SvgCanvas · SvgFill · SvgClipPath · ImageToSvg

Learn more about vector drawing →
two vector spirals turning against each other around a pulsing star
A red star badge over a photo of a bear
a vector star badge laid over a photo, edges crisp at any size
Create · Scans

Scans

Gaussian splats as plain geometry. Select, paint, crop, relight and mesh them.

Select and paint splatsSegment an objectRelight with scene lightsShadowsCrop and pruneDeformMesh

adds LocalAISplatSegmentGroup · 3DGeoAttribPaint · 3DGeoSplatPbrRelight

Learn more about scans →
a scanned lizard sculpture and the garden around it, the camera circling · scan by Niantic Labs, MIT license
A scanned basket of shells beside the mesh made from it
a basket scan and the solid clay mesh built from it · scan by Marc (superspl.at), CC BY 4.0
Other ways in

Free and open. Yours, forever.

No account, no license key. macOS, Windows, Linux and Raspberry Pi.

Download Kinematic 0.5.0