01
Turn a scan into a game asset
A heavy scanned dragon becomes a light model that still looks detailed.
- Remesh the scan down to about 5,000 clean quads.
- Unwrap it, then straighten, stack and pack the islands.
- Bake the scan's detail back onto it.
3DGeoImportPLY→3DGeoQuadRemesh→3DGeoUVUnwrapAtlas→3DGeoUVLayout→3DGeoBakeMaps




