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Make a twisted vase

Tutorial10 minGetting going7 stepsStarts from a new project
What you will make

A six-sided blue vase with a deep opening, narrowed at the top and twisted a third of a turn.

The finished vase: six sides, twisted, with a deep opening at the top.
The finished vase: six sides, twisted, with a deep opening at the top.

A plain cylinder becomes a vase in a few moves. Each move stays editable, so you can come back and twist it further.

Steps

  1. Click New Project on the start screen. On the viewport's start card, click Add a shape and pick Cylinder.

    Cylinder in the Add a shape menu.
    Cylinder in the Add a shape menu.
  2. The card on the right holds the cylinder's settings. Click Around, type 6 and press Enter for six flat sides. Click Along, type 24 and press Enter, so the sides have room to bend smoothly.

    Around set to 6 and Along to 24.
    Around set to 6 and Along to 24.
  3. Drag in the empty space around it to see the top. Click Faces, the filled square among the small pick buttons near the top left of the viewport, then click the top. Open Shape and choose Inset region.

    The top picked, and Inset region in the Shape menu.
    The top picked, and Inset region in the Shape menu.
  4. The card now shows the inset. Set Thickness to 0.06 for a thin rim, then set Depth to -0.85. The middle of the top sinks deep into the vase.

    The opening, pushed down inside the vase.
    The opening, pushed down inside the vase.
  5. Click Object, the first pick button, so the next tools work on the whole vase. Open Deform, choose Taper... and, on the card, type 0.3 beside Taper and press Enter. The top pulls in.

    The Deform menu, with Bend, Twist and Taper at the top.
    The Deform menu, with Bend, Twist and Taper at the top.
    Taper set to 0.3.
    Taper set to 0.3.
  6. Open Deform again, choose Twist... and type 120 beside Twist and press Enter. The six sides wind around the vase a third of a turn.

    Twist set to 120 degrees.
    Twist set to 120 degrees.
  7. Open Surface > Material > New PBR material. Then, in the Objects panel under Materials, click Cylinder 1 material, and in Properties set the hex box beside Base color to #4A7FD0. Turn the view to admire it, and save with File > Save.

On the canvas

The steps line up in order: 3DGeoCylinder, then 3DGeoInset for the opening, 3DGeoTaper, 3DGeoTwist, and 3DGeoSetMaterial with its PbrMaterial at the end. Click any earlier step to change it, and everything after it follows.

Make it yours

  • Set Around to 12 for a rounder vase, or 4 for a twisted square tower.
  • Twist the other way with -120, or go wild with 360.
  • Taper with a negative number for a vase that flares out at the top.
  • Give the material some shine: lower its Roughness in Properties.
Keep going

Free and open. Yours, forever.

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